@mauve I don't like these glasses with cameras on them, but I must say that I have the XReal without the camera, and it's a wonderful device, probably the best XR headset, but having a separate head tracking brick is impractical and no head tracking is also impractical. You are my XR display coding setup mentor, so I look forward to seeing how you like it!
@brandon Honestly I don't expect to use the 6DoF very often when doing actual work. the 3dof might be fun with a virtual ultrawide since that works well with niri. Longer term I think I'll be using the passthrough from the steam frame (especially so I can see in the dark with IR flashlights when I go walking in the forest and doing urbex). I think I'll mostly be using the camera for computer vision purposes like pulling text off of real surfaces or memorizing stuff.
@brandon yes! i fully agree. Also the always on audio recording devices like that apple watch. That's kinda why I prefer the removable Xreal camera over the built in cameras that other headsets have. I'm going to keep it in my pouch unless I really need to feed vision into my system (which I expect to be rare)