Made a demo getting #hypercore working in the latest stable #Godot release and I'm really happy with how the API is looking so far.
https://github.com/HyperGodot/hypergodot2/blob/default/example.gd#L65
Next I'll mess more with getting hyper-sdk to run on the Bare runtime so I can get it into @agregore on Android
@yhancik Well we used it for stuff like multiplayer and world loading, plus sharing stuff like your profile info/picture.
Could also build a web browser or similar since Godot has nice tools for GUIs.
@mauve ohh fun! What would you use hypercore for in Godot?