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Made a demo getting working in the latest stable release and I'm really happy with how the API is looking so far.

github.com/HyperGodot/hypergod

Next I'll mess more with getting hyper-sdk to run on the Bare runtime so I can get it into @agregore on Android

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@mauve ohh fun! What would you use hypercore for in Godot?

@yhancik Well we used it for stuff like multiplayer and world loading, plus sharing stuff like your profile info/picture.

Could also build a web browser or similar since Godot has nice tools for GUIs.

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