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For those not in the know, here's a pic of me using my GPD Win 4. Usually I wear my head mounted display but it was more comfy to code like this at the time. This is the machine I do all my dev on.

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@jimpick.com Snap! I hope I'm that cool some day. I got some haptic output / EEG input projects on the backlog which might fit the vibe.

@mauve oh what head mounted display are you using? for coding?

@dan_ballard Viture XR Pro but I'm probs going to get the new XReal One Pro once I can justify the expense :P

youtube.com/watch?v=9TnBpCnX31

@dan_ballard Yeah feel free to ask any Q's. Consumer HMDs are a major interest of mine

@mauve it's something I've been thinking about since VR headsets started coming out, using it for portable work rather than VR gaming, I think Ghost In The Shell was predicting this in the 90s and so I've been interested since I saw some early work to bring desktop to VR like 5 years ago, but I haven't followed closely since. These seem a big step forward in usability, finally having 1080p screens and much lighter weight.
Questions:
1) so they just usb plug into a device and are powered that way too?
2) you do coding work on them? how's that experience? is there a time limit you find before you want to return to a bigger flatter screen?
3) general experience pros/cons?

thanks!!

@dan_ballard Big same on cyberpunk media inspiring me.

1. Yup, they're a USB-C display that happens to go on your face
2. Usually I set the display scale to 2x to read the text better. Might not need to with the large screen emulation/3dof in the XReal One Pro. I usually only use the display when on the go or on the couch. I have a 39 inch display I use like 70% of the time
3. Linux driver / XR desktop support is not great. I like it more than laptops. Input devices can be tricky on the go

@mauve @dan_ballard

I am a fan of my Xreal glasses (neilzone.co.uk/2024/06/six-mon), but I would *love* a 4K version / more screen estate.

That, for me, is the single biggest downside to the pair I have.

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