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@GeeksLoveDetail Oh wait I figured it out!

You need to supply all of the parameters in order for it to execute. 😁

@GeeksLoveDetail yeah, I'm still not convinced myself. No clue how I'm supposed to be triggering this request.

@GeeksLoveDetail Apparently it's a live visual programming environment. :P

Yeah, not sure *what* I'm doing, but it almost looks like something?

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@technobaboo Wow that looks fancy as hell. What are they actually using this stuff for?

Honestly, I just want to do my usual programming but using flow based stuff on a touchscreen instead of a mouse and keyboard.

@alexwykoff I haven't tried it yet, but it's on the TODO list.

Honestly, it's very much scratch-like. Personally I found those flavors a lot less visually appealing, but I should really give it a go before knocking it.

Found a list with a bunch of these things. Gonna go through and check them out. github.com/wbkd/awesome-node-b

The coolest looking and least understandable one is ioun.it/ so far. :P

For some reason they decided to use their own software defined keyboard instead of allowing the Android keyboard to pop up.

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Just tried a bunch of the web based ones. They didn't work well at all on my phone or tablet.

🤷 All of them are assuming mouse and keyboard support. (or are just super out of date and broken or unfinished)

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@garbados Wallclock easy, work well enough on local network when everyone online and updating infrequently. :x

Garbage outside of that narrow use case tho IMO.

@garbados 😈 I've deployed several things that can be subject to clock skew and faking timestamps from the future. AMA

The Grand Canyon is my favourite public static void.

@quinn@octodon.social Oh yeah! I forgot about this. It was only for ipads right?

@redsolver Have you tried any before that worked well? I've tried some visual things that were still aiming for keyboard and mouse and it ends up feeling clunky on a phone.

Anyone know of programming environments geared towards visually assembling logic on a touchscreen?

Kinda like scratch or one of those flow hased editors they have in game engines?

Although this migration was a huge pain in the ass, at least now I have the experience and will be able to do more migrations in the future. 😁

Hopefully I'll set up a small server rack somewhere I own and get everything migrated over down the line.

@darius I actually wrote up a blog post about it as I was going. :P

The fidelity gets a bit rough as I got more frustrated and tired.

Tl;dr I migrated data to a DO volume and symlinked the live/postgres/redis data onto it. Then set up a new VM with less storage to save costs and wired up the DBs to it.

blog.mauve.moe/posts/migrating

Hello world! I'm back from migrating my Mastodon server to new (and hopefully cheaper) infra. 🤪

pretty much all my politics stem from "if you will die without it, it should be free and easy to get" and you'll be astounded how "radical" that makes you in the face of today's society

Tried out FLTK for development. The API seems decent enough but it seems like it doesn't use the OS's theme which makes me question whether it's actually using "native" UI elements.

Also anyone wanna buy me a mac and windows box for testing cross platform stuff? 🤪

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Mauvestodon

Escape ship from centralized social media run by Mauve.