@pguth Same! I have an instance managed by etke.cc that set all the bridges up for me :o
It's a really frustrating battle between making multiplayer games that are responsive and fun to play and games that are secure. There's kind of no way to do both really well, because responsive games have to let the client do more, which opens the door for cheating.
An obvious "solution" is to validate what the client does on the server, and of course most of the time game servers are doing just that. But there's only so much validation you can do before you start slowing down the server.
Very excited for this new spec gor WebRecorder for how we can chunk web archive files when uploading to #ipfs to get massive deduplication potential. Also cool to have the DAG get used for analysis between shared files accross datasets and domain origins
Whoa, #Godot 4 seems so good. It's amazing how fast open source efforts in the game dev space have been growing lately.
Android 14 introduces financed devices, where the financing entity has the capability to lock(!) the device in case of a missed payment 🧐 https://commonsware.com/blog/2023/02/11/random-musings-android-14-dp1.html
@jalcine Whack. That should be illegal. How the hell are people with screen readers supposed to deal with that.
Hi everyone, I'm a totally blind electronic musician. Looking for a audio, developer fluent in C++ d to help me with a very special open source project to assist blind people with electronic music production. If you can help me, or know anyone in your network who can please reach out and get at me. Thanks very much everyone :-) #electronic music :-)
@silverpill@mitra.social I an in depth comparison in this 3 part series: ipns://hypha.coop/dripline/p2p-primer-part-1/
The tl;dr is hypercore is way faster and more reliable for getting past NAT. Orders of magnitude faster updates. Only has a JS implementation sadly and no official specs. The team working on it is doing some crypto thing with bitfinex but that's not part of the p2p protocol itself. @agregore and distributed.press supports both if you wanna mess around with them.
@nuala Cryptpad.org seems to be the best option I've seen :o
Gonna set some time aside this month to try deploying it and messing about.
Occult Enby that's making local-first software with peer to peer protocols, mesh networks, and the web.
Exploring what a local-first cyberspace might look like in my spare time.