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@martinsstar in this case I am passing in an object with a dynamic set of fields to use in a query and I just need the set of keys to compare against other sets within database indexes.

is it faster to do a map loop each time instead of having this slice? I assumed it's more overhead to iterate the entire map instead of an array of keys. Honestly I just want a high level Set type to do unions and diffs.

Honestly open source stuff is a gift. Every time a stranger fixes a bug just cause I brought it up in an issue tracker I feel a bit of comradery. Also when I finally get time to fix or review fixes for random modules I maintain in my spare time.

@tnypxl honestly. Though I'm honestly overflowing with joy that modules are easy to work with now. Like the amount of pain I no loger have to deal with when using Go is magnitudes lower thanks to that.

That is to say maybe the other bits will get better eventually too.

@lukeshu @fansipans ha
ha, I think I can deal with for loops until then. :P It's defs not ideal but also not all that bad.

@fansipans Heck yeah, good to hear! I'm glad go has been improving over time.

@jeremy_list that's reasonable. Afaik golang doesn't even have first class iterators in the std 😱

@jeremy_list Interesting. No way to get an iterator for jusr keys either?

Am I reading this correctly? The standard library has no built in function to get a slice of keys from a map? You need to iterate every single time and build up an extra list??

Thanks to efforts by volunteers Nosamu and bai0, the Internet Archive's flash emulation just jumped generations ahead.

Mute/Unmute works. The screen resizes based on the actual animation's information. And for a certain group who will flip their lid:

We can do multi-swf flash now!

A pile of previously "broken" flashes will join the collection this week.

archive.org/details/softwareli

Reminder to book your tickets for + Camp ! tickettailor.com/events/coolab

I'm still figuring out my logistics, but I'm planning on attending and bringing some stuff to demo!

Gonna be chatting and and and the social implications of technology and alternative ways of organizing.

📣 BIG NEWS! We're launching a podcast🎙️!

The Causal Islands Podcast 🏝️ will feature thought-provoking interviews with leading experts in distributed systems, AI, computing, and more, exploring the intricate connections between tech + society and how they will shape our future.

EP01 is next Wednesday, the 19th, with special guests @jenn, Chia Amisola, Michael R. Bernstein, and Quinn Wilton.

Register here to join us LIVE! lu.ma/causalislandspodcast

Neat, on !

github.com/mrxz/webxr-linux/pu

Excited by the prospect of getting this wired up to Monado and my Rokid headset eventually.

is like email but for social media. The Social Inbox will enable you to get new comments and followers to your statically published website from any AP-capable service and will work across static blogs too!

@jonny OMG I think I managed to kill my home networks internet bandwidth by seeding like 10 mbits upload. Couldn't do any zoom calls or anything 😅😅

@jonny saturate thr network bandwidth as a meme and see how to stop it wheb you can'y reliably deliver your ssh packets 🥰💜

If you squint at the fediverse enough you can image a discord like interface where threads are threads and channels are hashtags. I wonder hoe it'd feel to use like

Whenever the ruling class starts to sense a threat to their power, that’s when they start picking out ordinary things in society and declaring them to be alien threats, and that anyone who disagrees or downplays the threat must be siding with the enemy.

@smelley It's pretty hard to accidentally keysmash `0000000`

Godot is legitimately incredible. Anyone who can donate, please do. Unity heavily detracts from OSS and does its best to corner developers into Microsoft platforms, and Unreal Engine also isn't exactly OSS either. Godot does amazing work given its status, so if you can, go donate.

RE:
https://mastodon.social/users/gamingonlinux/statuses/110707709375783204

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